Esports has come a long way from its reputation as being a niche hobby for teenagers. In recent years, esports has rocketed into a multi-billion-dollar opportunity, spanning multiple industries and garnering audiences on a global scale. From 2019 to 2020, revenues grew by 5%, and the following year, they jumped by another 17%. Sponsors and publishers are ramping up their contributions, and Futuresource expects to see a positive outlook for the industry over the next five years.
Read MoreA new report from Rethink Research forecasts hefty growth in esports revenue over the next five years, surging from $900 million in 2018 to $5.05 billion in 2024. There is a lot of money to be made in esports, and revenues will be divided up among game publisher fees, sponsorship, media broadcasting rights, tickets and merchandise, tipping and advertising.
Read MoreThe video gaming headset market is on track to grow more than 50 percent this year, achieving a global market value of $1.2 billion, according to a new industry report from Futuresource Consulting.
Read MoreOne-tenth of all U.S. broadband customers are watching the new esports content form, while 62 percent spend at least one hour per week playing video games, according to new research from Parks Associates. Additionally, 62 percent of U.S. broadband households play video games at least one hour per week.
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