The most topical theme within gaming is the launch of next generation consoles by Sony and Microsoft in Q4 2020. Both vendors have seen significant, excess demand for their hardware, selling out of available stock just minutes after launch, highlighting the intensity of consumer interest in gaming as an outlet for both entertainment and socialisation during the COVID-19 pandemic.
Read MoreWhile global video gaming revenues have almost doubled in the last five years, 70% of video game senior executives believe the next five years will be more challenging than the last, according to a new global EY survey.
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